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INTERVIEW: ADOBE’S ANDREW SHORTEN DISCUSSES PROJECT COMET
The big news at this year’s Adobe MAX conference was the announcement of Project Comet, Adobe’s new UX design tool. With just a few months until we expect to see a public release of the groundbreaking app, we sat down with Andrew Shorten—a Director of Project… HOW DOES COMET HELP US DESIGN FOR UX? WebdesignerDepot: There’s a lot of debate in the industry about what “UX” actually means, how does Adobe’s Comet team define it? Andrew Shorten: We don’t want to be prescriptive in terms of how we define “UX”, but rather support designers who are focused on designing great user experiences for web, mobile and the ever increasing set of connected devices. As part of figuring out how we can help UX designers, we focused our attention on wireframing, visual design and prototyping, in relation to crafting and then refining the user experience based on stakeholder feedback and insights from testing prototypes with customers. AS: We certainly think that great tooling can play a part in broadening the adoption of UX principles. WDD: Comet designs for websites and apps; does Adobe make a distinction between the two? AS: We believe there are a foundational set of design, layout and prototyping features that are applicable to both websites and apps; that said, there are also differences which surface due to the varying capabilities, technologies and design best practices for web and mobile. Depending on whether you are designing for web or mobile, Project Comet will provide the right set of capabilities to help you design and prototype for that target platform. WDD: What sets Comet apart from other prototyping apps that are currently available?
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The big news at this year’s Adobe MAX conference was the announcement of Project Comet, Adobe’s new UX design tool. With just a few months until we expect to see a public release of the groundbreaking app, we sat down with Andrew Shorten—a Director of Project…